War Games vs Commander Roquax
- joseph b
- Dec 4, 2020
- 2 min read
I was tasked with attempting to defeat Commander Roquax in the last war games, it was a daunting task and ended up being a fantastic contest. My fleet Consisted of an Onager Star Destroyer and its escort Gladiators (including Demolisher) and was pitted against His fleet which had 2 Onagers and an interdictor. He was the Aggressor and we competed over my Contested Outpost after the fleets deployed this is what the battlefield looked liked(Im on the bottom):

His interdictor had a Grav Shift reroute and pulled the station along with some debris closer to his fleet, then his Cataclysm Moved forward (using Ozzel) and made the first shots of the game against my gladiator, inflicting some shield damage.

I advanced at high speed, trying to close the distance with my Gladiators as fast as possible. My Cataclysm was able to get an ignition shot against the enemy flagship draining some of its shields.

(end of turn 1)
turn 2 started with both sides waiting for the other to make the first move, eventually Roquax opened fire with his Onagers against my Demolisher, breaching its shields and inflicting hull damage. Demolisher responded with fury, charging forward at full speed and unloading a full broadside into the enemy Flagship...

The Assault Torpedoes did their work, piercing and then disabling the flagships shields completely and inflicting substantial amounts of hull damage. which left it an easy target for my Onager Star destroyer which was able to easily kill it later that turn. This allowed me to claim a Victory token from the Station.

(end of turn 2)
Not to be defeated yet Roquax had his Onager target and destroy the Demolisher at the start of turn 3, then he succeeded in a critical maneuver which allowed his ship to dodge the firing arcs of my 2nd gladiator (arcs which have certainly caused his destruction). My Onager turned its attention towards his and fired with its main cannon inflicting a great deal of damage, and then using its gunnery teams was able to fire at the interdictor too which was beginning to be whittled down as well.

the Onagers continued to trade blows for another turn, with main also doing significant damage to the enemy interdictor, but alas on turn 4 it was not enough, and thanks to his initiative he was able to activate and inflict enough damage to my Onager to ram it to death. this left him in close range of my gladiator which was able to finish off his Onager but died to returning fire from salvo (it had taken several broadsides and salvos earlier) this left his interdictor alive with 2 hull and unfortunately he was able to regain to many shields for my remaining forces (a Flotilla with a confire, and 2 fighters) to be able to kill it.
This left him the victor with 400 points against my 274. Thus concluded the final match for the winner of the tournament. It was a fantastic match that was razer close, if a couple dials had been different the outcome could have been switched or it could have been mutual destruction. Great game against a great opponent!


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